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3D ART | CGI | FX | XR
LAVR
ONG INNOVATIONS
ROLE
3D Art & Technical - CGI
DESCRIPTION
"LAVR Is The World's Premier Wireless VR Laser Tag. LAVR Tag can run in any size area including existing laser tag arenas. This game is the first of its kind and provides a solution to venues that requires absolutely no construction, and can effectively replace traditional laser tag with a game that immerses players in other-world environments. Players wear untethered wireless VR headsets and the game can run with just 2 players and goes up to 100 Players playing at one time at the same Venue!"
My role: Environment & Lighting - Asset Theme Creation
3D/2D - Modeling architecture (Repurposing scanned mesh of Lazer Tag venue) , UVW Unwrapping, GLTF Exports
3D/2D - Hard Surface/ Multi-SubObject Texturing - ID MAPPING
CGI - Procedural/Custom PBR Textures
CGI - Shaders (Universal Render Pipeline) UV Remapping, Vertex Offset
Unity Integration - Matterport Scan Scaling & Matching
Unity Integration - Hardsurface Level Design (Layout)
Unity Integration - Scene Lighting
Unity Integration - Asset Management & Prefab Assembly
Rendering Technology - OpenGL, iRay (PBR)
APPLICATION DEMO
2D/3D UI & ASSET DESIGN
ASSET DESIGN - SciFi Theme
Model, Material, Texturing, Shader, Level Design (Set Dressing)
ASSET DESIGN - Jungle Theme
Model, Material, Texturing, Shader, Level Design (Set Dressing)
ASSET DESIGN - Desert Theme
Model, Material, Texturing, Shader, Level Design (Set Dressing)
ASSET DESIGN - Arctic Theme
Model, Material, Texturing, Shader, Level Design (Set Dressing)
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